11 An Exploded View of the User Interface Layout Hierarchy 4. 7 Managing Devices and Simulators 4.8 Enabling Network Testing 4.9 Dealing with Build Errors 4.10 Monitoring Application Performance 4. A Guided Tour of Xcode 10 4.1 Starting Xcode 10 4.2 Creating the iOS App User Interface 4.3 Changing Component Properties 4.4 Adding Objects to the User Interface 4.5 Building and Running an iOS 12 App in Xcode 10 4.6 Running the App on a Physical iOS Device 4. 5 Developer and Distribution Signing Identities 4. 4 Adding Your Apple ID to the Xcode Preferences 3. Installing Xcode 10 and the iOS 12 SDK 3.1 Identifying Your macOS Version 3.2 Installing Xcode 10 and the iOS 12 SOK 3. Joining the Apple Developer Program 2.1 Downloading Xcode 10 and the iOS 12 SOK 2.2 Apple Developer Program 2.3 When to Enroll in the Apple Developer Program ? 2.4 Enrolling in the Apple Developer Program 2.5 Summary 3. The terms used within this book are not intended as infringement of any trademarks. This book contains trademarked terms that are used solely for editorial purposes and to the benefit of the respective trademark owner. Neither the publisher nor the author offers any warranties or representation, express or implied, with regard to the accuracy of information contained in this book, nor do they accept any liability for any loss or damage arising from any errors or om1ss1ons. The content of this book is provided for informational purposes only. Unauthorized use, reproduction and/or distribution strictly prohibited. This book is provided for personal use only. IOS 12 App Development Essentials - First Edition © 2018 Neil Smyth / Payload Media, Inc. IOS 12 App Develop111ent 0=-= 111413 ( > iOS 12 App D evelopment Essentials 211413
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